Animarus CG & VFX
Sunday, 05 September 2010
News
Trabalho para a Toca Filmes

By Administrator, on 30-11-2009 13:58

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WIP para a Toca Filmes, tendo como cliente final a Fiat em divulgação interna. Trabalho, infelizmente, sigiloso, mas que assim que puder ser mostrado, aqui estará o filme, com certeza. Também utilizando o método Scrum para que o andamento possa correr bem dentro da deadline que é dia 05/12/2009. Logo daremos notícias sobre a finalização.

Last update: 30-11-2009 13:58

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Novo Trabalho feito para a Fraitech - Vale

By Administrator, on 30-11-2009 13:55

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Outro trabalhao realizado com sucesso, sob a metodologia Scrum de eficiência. Um modelo 3D esquemático foi criado para a empresa Fraitech em trabalho para o cliente final Vale. Infelizmente ainda não podemos mostrar aqui no site o resultado do trabalho que foi tão elogiado pelos executivos das empresas, já que que se trata de sigilo profissional. Quando pudermos mostrar, teremos muito orgulho do que verão. Aguardem!

Last update: 30-11-2009 13:55

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Professores na UNA

By Administrator, on 30-11-2009 13:50

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José Fernandes, após ter sido professor de Jogos Digitais na Infórium por 1 ano e meio, agora está compondo o quadro de professores da UNA - UNATEC. Trabalhando em diversos cursos ministrando 3D Max, Blender, Sketchup, ele agora também é Coordenador de Pós Graduação em Jogos Digitais e Artes Digitais,  além de ter, junto a Azhhael - professora da Pós na UNA, criado o curso de Graduação em Jogos Digitais para a UNATEC. Todos os cursos já estão disponíveis no website da UNA e serão iniciados agora em 2010.

Fiquem atentos!!! Não dixem para depois, matriculem-se já!

Os cursos foram baseados nos melhores cursos internacionais da área e os professores foram escolhidos a dedo.

Venham conferir no site da UNA - UNATEC!

Last update: 30-11-2009 13:50

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Curta em Produção - Os Dois Sapos

By Administrator, on 27-08-2008 20:39

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Para ver o making of completo desta produção veja os Boards em "Os Dois Sapos":

BOARD DO MAKING OF DO CURTA METRAGEM: OS 2 SAPOS - CLIQUE AQUI !!!

Estamos produzindo um pequeno curta metragem por conta própria, dirigido por Azhhael.
Ouvindo histórias infantis achamos interessante esta historinha da antiga coleção disquinho.
Resolvemos transformar a história num roteiro e produzir a animação dela em 3D.
Vamos postar aqui o roteiro para que possam ver, e no fórum, no tópico sobre este curta
(link acima), tudo sobre o andamento da produção. Toda crítica construtiva é bem vinda.
O estilo é Cartoon, nós mesmos estamos fazendo tudo, até mesmo os concepts dos
personagens e cenários.  Aí está:

ROTEIRO:

Last update: 28-08-2008 11:53

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Games & Animarus

By Administrator, on 24-06-2008 18:11

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Animarus is working with games industry since 2005. At the start we did just little tests merging the art and the development in an open source engine called Ogre, we and our partner Gamion.

Some time latter, we have a contest, do a littel test animation with scenery  and a char as a medieval king on Ogre engine for a UK government company, it all to verify the possibility to start the production of an instructive game about the Uk History called Medieval Game. Everything was done as treated to the Bite UK Company, all the deadline were respected and this is our great proud. Since the art untill the development passaed 30 days of production by web. We received the concepts and sketches from Arantes Studios (Marvel & Disney 2D Artist, a partner), we worked the model, te animation, everything as required ffor Ogre High Poly Lod (more details? http://www.animarus.com/portal/index.php?option=com_expose&Itemid=113 watch the video at Exposé). At the same time a little scenery was done... read more...

Last update: 10-07-2008 17:54

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Professional Training in AIS - Salvador - BA - BR

By Administrator, on 16-06-2008 13:19

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The last 3 weeks were really busy for José Fernandes. He gone to Salvador - BA for training the Maya teachers´staff of AIS Informática. He´s back tonight but, on next 25/06 he´ll back to Salvador for more 2 weeks to finish the teacher´s trainning.

The course have 120 hours and need to prepare the Maya teachers with special skills for the next Maya classes to start in August 2008.

He was invited to give some more courses there as Organic Modeling and other ones, but unfortunately he´ll need to come back to his Animarus position and to the BH-MG CG Schools.

Congratulations Zé for this job you´re doing so very well as always do.

Laughing

Last update: 27-08-2008 20:58

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Cartoon Pro

By Administrator, on 16-06-2008 12:49

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We are very proud to have done a work for a company called Cartoon Pro, Londrina, PR, in these last days, have a look at what they said:

"Hello Iná, is everything ok? Your work was really good for sure.

Last update: 16-06-2008 12:51

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Petrobrás Platforms

By Administrator, on 16-06-2008 12:47

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PillBox was contracted by Digital Fantasy - RJ to model prototypes of the moving and fixed Petrobras Platforms P52 and P31. The work was done in dealine (the customer neede the files as soon as possíble) and with a big quality (one of our big philosofies: excellency), and cause of it, we won not just a new customer but a new friend and we hope to work together soon again. Thank you Digital Fantasy, Ricardo M.T., we meet again soon and always! And congratulations to PillBoxers guys!!!! Special thank for our Modeling Supervisor: Zé Fernandes (www.zefernandes.com) for solving a lot of problems related to interaction between Max and Maya and DWG and CAD. Parabéns to all the did this excellent work. And congratulations to our new friends of DF, that helped us with the maximum in deadlines and informations. Soon will have some images and videos in Exposé, pay attention!

Last update: 09-07-2008 18:18

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Digital designer # 86

By Administrator, on 16-06-2008 12:46

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One more article written by our artist Azhhael (Iná L. D.) was published in Digital Designer magazine #86: War of Egos. Congratulations girl.


Last update: 16-06-2008 12:46

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Cartoon Pro & Angola

By Administrator, on 16-06-2008 12:46

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Now we have one more contract with Cartoon Pro, a new one for foreign (Angola) and some more coming soon. We are proud of our good work and compromise to work for making a better result and life to our clients.


Last update: 16-06-2008 12:46

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Digital Designer # 85 again

By Administrator, on 16-06-2008 12:45

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We are proud of our artist Azhhael (Iná L. D.) for having a tutorial about MOCAP published in the Digital Designer magazine # 85. Congratulations.

Last update: 16-06-2008 12:45

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Luanda/Angola/Africa

By Administrator, on 16-06-2008 12:44

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We are, at this moment, working on a project called Torres do Carmo, for Luanda, Angola, Africa. The architect Sérgio Schieber, responsable for the project, contracted us to execute the interiors and exterior in 3D, pre visualizations, a maquette, with interior designer help, for the DVD and website presentations.

Last update: 16-06-2008 12:44

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Digital Designer # 85

By Administrator, on 16-06-2008 12:43

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We are SUPER happy in telling you that in the Digital Designer magazine # 85, we have a complete article about the production of the BBC - UK Online Game called by Onion Street, with 4 pages where we describe everything that were made on it.

Last update: 16-06-2008 12:43

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BBC - UK Onion Street Game Online

By Administrator, on 16-06-2008 12:40

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PillBox made the feat to produce in 30 days the modeling, mapping, texture and rigging of 53 photorealistic human characters for a BBC - UK Online Onion Street Game:

http://www.bbc.co.uk/schools/communities/onionstreet/careers/index.shtml?ssorl=1178118681&ssols=13&ssoc=login

And PillBox did it all with only 2 artists working in the production. Have a look at our gallery of images and confers the results. And in more 60 days, all the characters were animated with an average of 10 the 25 seconds of animation for each one, and configured and rendered the images in animation sequence and sent it to customer in record time.

The first 53 characters with 32 protagonists and 21 secondary ones were done by the 2 artists in just 30 days from Zero stage to complete rigged, textured and configured chars. WAW! Good job!

Last update: 09-07-2008 17:15

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Day Dream Studios - RJ - BR

By Administrator, on 16-06-2008 12:39

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We are now working for Day Dream Studios - RJ - RJ - BR.

We are working on the art and animation for their new games, so our skill there is characters. Photoreal chars done for engines that may be online soon.

As soon as we have new and possible publications images we will put it all here, pay attetion to the news!


Last update: 16-06-2008 12:39

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Teaching at Mídia BH

By Administrator, on 16-06-2008 12:37

Views : 481    

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We discovered that a friend of us is actually one partner at Mídia (cg school in BH - MG) (www.midiabh.com.br), we were invited by Hudson and Renato to be teaching at Midia - Maya and Max - Azhhael and Zé Fernandes and Marcelo Tannure. Thanks Cadu, video section and Lightwave at FUMEC, and thanks Sebastião Júnior, from Digital Designer Magazine for the tips to Mídia about us. We hope we get a cool partnership there!

Last update: 16-06-2008 12:37

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